Class/Object

cwinter.codecraft.core.game

WorldMap

Related Docs: object WorldMap | package game

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case class WorldMap(minerals: Seq[MineralSpawn], size: Rectangle, initialDrones: Seq[Spawn]) extends Product with Serializable

Defines the initial world state for a game.

minerals

The initial set of mineral crystals.

size

The world boundary.

initialDrones

The initial set of drones.

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Instance Constructors

  1. new WorldMap(minerals: Seq[MineralSpawn], size: Rectangle, initialDrones: Seq[Spawn])

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    minerals

    The initial set of mineral crystals.

    size

    The world boundary.

    initialDrones

    The initial set of drones.

Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. def createGameConfig(droneControllers: Seq[DroneControllerBase], winConditions: Seq[WinCondition] = defaultWinConditions, tickPeriod: Int = 1, rngSeed: Int = GlobalRNG.seed): GameConfig

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  7. final def eq(arg0: AnyRef): Boolean

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  8. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]

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  10. val initialDrones: Seq[Spawn]

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    The initial set of drones.

  11. final def isInstanceOf[T0]: Boolean

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  12. val minerals: Seq[MineralSpawn]

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    The initial set of mineral crystals.

  13. final def ne(arg0: AnyRef): Boolean

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  14. final def notify(): Unit

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  15. final def notifyAll(): Unit

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  16. val size: Rectangle

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    The world boundary.

  17. final def synchronized[T0](arg0: ⇒ T0): T0

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  18. final def wait(): Unit

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    @throws( ... )
  19. final def wait(arg0: Long, arg1: Int): Unit

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  20. final def wait(arg0: Long): Unit

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Inherited from Serializable

Inherited from Serializable

Inherited from Product

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