package
multiplayer
Type Members
-
-
-
-
-
-
case class
GameStatus(closeReason: Option[String], fps: Int, averageFPS: Int, timestep: Long, startTimestamp: Long, endTimestamp: Option[Long], msSinceLastResponse: Int, currentPhase: String, bandwidthUp: Double, bandwidthDown: Double) extends Product with Serializable
-
-
case class
Status(clientWaiting: Boolean, runningGames: Int, connections: Int, maxConnections: Int) extends Product with Serializable